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Rock Paper Scissors (or RPS, as it's known) is pretty darn easy to simulate because there aren't really many variants or possible outcomes. If you've never played it before, it's a one-vs.-one game ...
I never knew I wanted a Western-themed rhythm game with rock paper scissors until just now.
Why does that happen? In 1950, the mathematician John Nash proved that in any kind of game with a finite number of players and a finite number of options — like Rock-Paper-Scissors — a mix of ...
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