A primitive is a three-dimensional geometric object formed by polygons and is used as a predefined object in different development software. Within Unity, Maya or Blender, we can find other primitives ...
I'm excited to share the process behind creating a dynamic texture effect using Unity's Shader Graph. This README outlines each step I took to achieve the animation similar to the script-based shader ...
Do you really know all the ins-and-outs of Unity shaders? It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to ...
A free tool for Blender lets you paint PBR materials directly in 3D Viewport—without UVs, nodes or shaders. Blender users who enjoy procedural tinkering and material painting but dread shader graphs, ...
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