UnityのStandard Shaderは、物理ベースレンダリング(PBR)を活用したシェーダーで、リアルな質感を表現するための機能が組み込まれています。 Shader "Custom/NewSurfaceShader" はシェーダーの名前を定義しています。 Custom/NewSurfaceShader は、Unityのシェーダー一覧に表示 ...
Do you really know all the ins-and-outs of Unity shaders? It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to ...
I'm using UnityGLTF 2.13.0 and when I try to compile PBRGraph it ends with errors: UnityGLTF/PBRGraph has too many Shader variants (2359296). To resolve this, go to Project Settings > Graphics and ...
Shaders enable you to create powerful visuals for your game projects. However, creating shaders for your games can be notoriously challenging with various factors such as complex mathematics standing ...
The Unity plug-in Shader Forge launched over five years ago, and it often pops up in conversations and top lists about essential development tools. It enables people to quickly change the appearance ...
Shader marked with 🚪 render what is behind them with some effect, they don't go on your avatar but ideally on some "window" that you will look thru. Post processing might ruin results of these ...
こんにちは、clusterのこくsayです。最近はVRCのこくsayでもあります。 本記事では、『Stencil(ステンシル)を使って、覗く方向によって異なるものが見えるオブジェクト』の作り方を紹介します。 ちなみに、clusterの見える見えないについては新澤オルトさんが ...