You should now have your build environment set up. If you don't, take a look at the previous tutorial to figure out how. #pragma once #include "OBSApi.h" extern "C" __declspec(dllexport) bool ...
Now that you have a library that OBS is recognizing as a plugin, let's make OBS do something with it. The OBS API provides a few abstract classes that plugin developers can use to extend the ...
Mac and Linux gamers that have struggled to setup gameplay streaming on their systems might be glad to know that a new solution has launched today in the form of the OBS MultiPlatform software. The ...