We may earn a commission from links on this page. Before Sonic Adventure, Sega’s blue mascot made his first foray into the third dimension with 1996’s Sonic 3D Blast for the Sega Genesis and Saturn.
Sonic developers have merged 2D and 3D gameplay in recent titles like Sonic Forces, Sonic Colors, and Sonic X Shadow Generations. Some great Sonic games skillfully blend 2D and 3D sections, offering ...
All the Latest Game Footage and Images from Sonic 3D in 2D Sonic 3D in 2D is a fangame that reimagines Sonic3D Blast plot and levels with style and structure closer to the games that preceeded it.
The Sonic 3D in 2D fan game is a fully complete project, developed with a mix of Fusion 2.5 and Sonic Worlds Delta, along with original development/customization from ...
Sonic games did what most other video game franchises do: joined the third dimension. Long ago, Sonic the Hedgehog was just a 2D platformer. In more ways than one, it was Sega’s Super Mario Bros., and ...
Mobile RPG Kotodaman by Sega is adding the 3D Sonic from Sonic the Hedgehog The Movie in its newest collaboration event. This means a 2D redesign of 3D Hollywood Sonic has emerged, and I honestly wish ...
As part of an interview with Video Games Chronicle, it seems that fans now have an answer as to why this is the case. Takashi Iizuka, the current head of Sonic Team, has stated that putting both the ...
Following the open-zone action of Sonic Frontiers, the Blue Blur is returning to his roots in Sonic Superstars, a brand new 2D Sonic platformer coming later this year. Revealed at Summer Game Fest ...
Sonic Superstars is the latest 2D outing from the Blue Blur. And while it's a step in the right direction, it doesn't quite hit the highs of previous 2D outings. Sonic the Hedgehog is staging a bit of ...
During a recent Twitter exchange, Sonic Frontiers' director Morio Kishimoto responded to a fan's inquiry about the release of new games reminiscent of Sonic 4 Episode 1 & 2 (2D platformers released in ...
Can you believe it? Sonic the Hedgehog is almost 30 years old. With this in mind, Sega wants to start looking after the blue blur a little more. This was mentioned by Sega's Aaron Webber earlier this ...