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Auto spawned Player objects spawning on clients when Spawn With Observers is false (NGO 2.0.0 only).
With the Spawn With Observers flag unticked on the Player prefab Player objects of other clients will spawn on a client, but (correctly) not its own. NGO 1.11.0 behaves correctly and no Player objects ...
This repository implements a client-predicted object spawning system for Unity projects using Netcode for GameObjects. It includes two implementations of a spawner system: basic and advanced Basic: ...
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