ニュース
This page describes the lifecycle system, which provides ways to easily spawn / despawn arbitrary objects and straightforward hooks for invoking logic when those things happen. The primary API for ...
Object Lifecycle refers to how objects are created and destroyed. Your component can hook into these events via our lifecycle interfaces. Server side spawn / despawn events can be hooked into by ...
UnityがCEDEC2025 で『都市伝説解体センター』を含むインディー開発者の3講演と、Unity Object 原論の講演を実施 ...
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