News
Developer Insomniac Games has revealed that the web-swinging in its upcoming Spider-Man game is based on physics and momentum. The new Spider-Man has been on everyone's radars for over a year, and ...
Now that we've got actual gameplay footage, people have been analysing Spider-Man's PS4 web swings.
Insomniac Games has had to assure Spider-Man fans that Spider-Man web slinging obeys the laws of physics, as one of the most important Spider-Man powers.
Marvel Entertainment’s newest video shows off some beautiful web-slinging scenes in Marvel’s Spider-Man and explains what Insomniac Games did to perfect the game’s web-based travel system.
2004's Spider-Man 2 was the first Spider-Man game that introduced a physics-based web-swinging system, courtesy of a man named Jamie Fristrom.
That said, the web-swinging is what Marvel’s Spider-Man on PS4 gets right the most, and thus it should come as no surprise that a lot of work went into it, like three years worth of work.
Those of you that want to be able to exercise complete control over your web-swinging will be happy to hear Spider-Man 2 has some features that let you do so.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results