If you are using a looped animation, it is cumbersome to change facial expression with keyframes when a specific event happens in your game. This is because in a loop that facial expression would be ...
Finally! A custom HLSL shader enabling sine wave animation for Unity UI text! Also includes a custom shader GUI and C# scripts for editing. This is a custom text mesh pro (TMP) vertex shader using ...
Kinetix, c'est l'histoire d'un fan du jeu vidéo World of Warcraft qui s'est donné pour mission de démocratiser l'animation 3D. À l'origine du projet, un constat simple : donner vie à des personnages ...