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A research project regarding "context steering behaviors" for use in games with a practical implemention in the Unity game engine. - RubenFrans/ContextSteering-Unity ...
The Steering Behavior Movement Algorithms were implemented using C# and Unity. These algorithms were inspired by the psuedo code in the book "AI For Game Third Edition" by Ian Millington. Steering ...
To test this hypothesis, an evaluation of driving status, based on electroencephalography (EEG) and steering behavior in a simulated driving experiment, was designed and performed. Unity 3D was ...