Open up an empty baseplate or any map. Click on "Material Manager" in the Edit group. In the "Material Manager" window, click on "Create Material Variant". Choose a name for your material. Import an ...
You'll need two things in order to use this program. First, you'll need to get SA1LVLs of the stages you want to import, I use the Dreamcast Conversion maps, which has the SA1LVLs in system/data/.
Roblox is reportedly venturing deeper into AI with its new "Avatar Auto Setup" and "Texture Generator" AI technologies. A pair of technologies that makes 3D Modeling simple, automatic, and fast. The ...
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