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ARCore 1.7 features a new Augmented Faces API for the front-facing camera. It creates a “high quality, 468-point 3D mesh” so that apps can overlay fun effects on a user’s face without a ...
Before ARCore, Google’s augmented reality efforts were based around Project Tango and devices that required specialized cameras and sensors. That platform had several dozens apps and Google is now ...
MOUNTAIN VIEW, CALIF.—Google is launching a new version of its augmented reality platform for Android, ARCore 1.2. Version 1.2 adds support for wall detection, launching an AR experience via image ...
Augmented reality continues to go mainstream with a series of retail app launches this week that leverage Google's ARCore. Lowe's, Overstock and IKEA are all rolling out refreshed consumer apps with ...
Google’s ARCore was brought to version 1.0 at Mobile World Congress 2018, and since then a ton of developers have taken advantage of it, the company says. It’s not just games that are taking advantage ...
Google ARCore’s Depth API just hit the public, letting developers build occlusion, collision, smart pathing and more into AR apps. Lines of Play from Google Creative Lab puts those capabilities to the ...
A few months ago at WWDC, Apple unveiled ARKit, the company's first-ever attempt at an augmented reality platform. With it, developers could weave AR apps with relative ease, especially since any iOS ...
Initially, ARCore will only work with Samsung’s S8 and S8+ and Google’s Pixel phone, but by the end of the year, Google promised to have support for 100 million Android phones.
After the iPhone X, iPhone 8 and ARKit launches, it’s clearer than ever that Apple owns the four waves of augmented reality. But Google’s launch of ARCore has the startup CEOs, corporates and VCs with ...
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