Simply download the demo project You will find shader and material needed for the Blur effect. You can use the material directly by applying it to Image component of your GameObject.
Anti-Alias Masking Mode: If you don't need semi-transparent masks, you can use the more performant "Anti-Aliasing Masking Mode". Masking Shape: You can add or remove mask region using MaskingShape ...
A captivating, fully functional UI is necessary for player interaction and engagement. Unity's tools give you the opportunity to create fascinating UIs to make your game stand out. Written by a ...