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The procedural dungeon generation system in this Unity project offers a versatile and customizable framework for creating dynamic and engaging 2D dungeons. The core algorithm begins with a grid-based ...
2D Dungeon Generator is a C++ library I made for a school project. The generation use BSP (Binary Space Partitionning) algorithm. The placement of enemies and chests are totally random, and key ...
In game development, procedural method is a common method to reduce the high cost of content generation by artist. The idea of procedural content generation is to automate the generation content by ...
Based on procedural logic, programming, and modelling, it lets devs generate environments and objects - so in Gloomhaven's case, the dungeon spaces, and the items and features that fill them - in ...
Dungeon crawlers offer a satisfying structure with combat and problem-solving while combining rogue-like and RPG elements. Procedural generation in games like Devil Spire and Mortal Sin adds ...
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