Infinite procedural world Seamless chunked level of detail Multiple materials with smooth material transitions Graph-based terrain generation using XNode Note: The Unity version used is 2021.1.16f1.
VoxelGeneratorOverlap: Utilizes an octree-like approach, performing parallel overlap detections from coarse to fine levels. Ideal for generating spatial voxel point clouds. VoxelGeneratorRaycast: ...
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