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Unity as a Library integration example to iOS and Android In some scenario developers using native platform technologies (like Android/Java & iOS/Objective C) want to include in their apps/games ...
The Unity Runtime Library exposes controls to manage when and how to load/activate/unload within the native application. Warning Using Unity as a Library requires you have experience with developing ...
Unity v5.6 comes with cool features for mobile game developers. Here's how to use ARM's MGD with the engine.
Unity 2019.3 has added support for using Unity as a library controlled by native Android/Java and iOS/Objective C apps so developers can easily insert AR and other Unity features.
Because Unity offers a single authoring environment for all of its supported platforms, developers can port their games, including their iOS games, to Android with one-click and quickly reach ...
Among the releases is a new open-source 2D physics library called LiquidFun and a Unity plugin for adding Google Play Games support.
Did you know that Unity can be used for more than games? Here's how to create a non-game utility app from scratch in Unity.
This post walks you through what is Unity, what are the benefits of using the game engine, who exactly should use it, and how to get started.
If you are looking for quality Android games, you should pick ones made with Unity Engine. Here’s a good list of what the top Android games made with Unity are.