Ever had to handle complex animations that require multiple frames such as jump, attack, or receiving damage? Generally this results in messy Animator variables and repeated code. Unity Animator ...
Tired of the "Unity Animator Hell", want more performance and faster workflow ? You've gone into the right place, this is a project i've made to replace Unity Animator usage on 2D projects, it's more ...
People have made some pretty cool things in Google’s Tilt Brush VR painting app. But until now paintings made in Tilt Brush have pretty much been stuck in Tilt Brush, with no easy way to integrate ...