In this in-depth tutorial, Mixamo will guide you through creating a functional scene with root motion and will use several animation methods with Mecanim. This tutorial will also focus on the theory ...
If you are using a looped animation, it is cumbersome to change facial expression with keyframes when a specific event happens in your game. This is because in a loop that facial expression would be ...
This week, I attended the Unite Europe conference in Amsterdam, where more than 1,400 current and aspiring game developers gathered to see the latest tools and innovations from Unity, the company ...
Finally! A custom HLSL shader enabling sine wave animation for Unity UI text! Also includes a custom shader GUI and C# scripts for editing. This is a custom text mesh pro (TMP) vertex shader using ...
Video games engine provider Unity announced earlier today the introduction of two new machine-learning platforms, one of which in particular has developers and artists asking questions of the company ...