The Unity game engine creates a draw call for each material attached to a mesh renderer. This means that using many materials with different textures can significantly impact performance. Grouping the ...
Grab a media stream from browers WebRTC api's and add that stream to remotepeerconnection. Following is the JavaScript code from browser : const localConnection = new RTCPeerConnection() ...
Unity has acquired texture streaming technology outfit Graphine. The company developed the Granite SDK, designed to help alleviate texture-related memory and loading time issues in games. Supported ...
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