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In some cases, it can be very useful to have scriptable objects tied to a unique UID rather than the entire object itself. This allows for decoupling of dependencies between systems, and simply ...
Unity-Scriptable-Object-Event-System A system for creating events as Scriptable Objects, Creating them from the asset menu, and managing Actions when event is raised via Components.
A step-by-step guide to building your first game using Unity and C# Scripting. Learn Game Design Fundamentals and explore Unity Engine Tutorials for beginners.
Unity has introduced scriptable render pipelines and a C# Job System as part of its large 2018.1 update. The new additions utilise high-definition rendering and performance tech are designed to make ...
Unity has teased the two major new features coming in the first update to its development tool in 2018. The big addition to Unity 2018 will be its new Scriptable Render Pipeline, which gives advanced ...