03_1_StructuredBufferWithCompute Another basic one, use compute to calculate some data and send back to CPU 03_2_AsyncGPUReadback Similar to StructuredBufferWithCompute, but use AsyncGPUReadback to ...
The Unity plug-in Shader Forge launched over five years ago, and it often pops up in conversations and top lists about essential development tools. It enables people to quickly change the appearance ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems. The headline ...