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At long last, Unity has shipped version 4.6 of its visual game development system — and with it, the long promised UI editor.
The latest update to the Oculus Integration for Unity adds the Quest’s controller-free hand-tracking to the editor.
It will run from one power supply, have one video output, and strangely enough, one controller. [Chris Downing] was nice enough to tip us off to a video of the Unity controller in action.
Seeing the Apple-made universal game controller support in iOS 7 was a healthy boost of confidence for game developers around the mobile universe earlier this year. For the folks at Unity, this ...
The new game controller integration makes it easier for developers to implement gamepad support (if they use Unity) in their games, thereby increasing the rate of adoption across the platform.