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A Unity project. Inspired by an anime [JP] named 'KonoSuba', which features an advanced magical move/spell called 'Explosion Magic'. Made using Unity's particle system.
This project explores possibilities for generating 3D particle effects using 2D videos as input using Unity. It is a fork of this repository which uses Unity Barracuda to run an AI model that ...
The Unity 2021 Shaders and Effects Cookbook helps you overcome that with a recipe-based approach to creating shaders using Unity. This fourth edition is updated and enhanced using Unity 2021 features ...
That "Unity look" is the result of so many new developers using the same Unity Engine default materials, assets, lighting effects, and shaders in their games.
Build Stunning Real-time VFX with Unreal Engine 5 is here to help you boost your creativity using Niagara to make jaw-dropping particle systems backed by the power of Unreal Engine 5—without a line of ...
New Fork Particle integration speeds the creation of superior real time particle effects for users of Trinigy’s game engine.
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