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The new Unity 5 Personal Edition doesn't cost a dime, and developers that make under $100,000 a year won't have to pay royalties, either.
By increasing the number of users of Unity, Unity Technologies are pitching themselves as the de facto standard for mobile gaming.
Namely, Unity’s WebGL deployment support will be free of charge for both free and Pro users. You’ll be able to build a game in Unity’s engine and push it to the web without paying them a dime.
"Unity remains free for commercial use for Web and desktop game development and Unity Pro remains $1,500 per seat." I might be wrong, can't check right now because I'm at work, but I don't think ...
Unity Technologies, the company behind the Unity cross-platform video game engine and development software, announced today that its mobile tools are now free for small and independent studios.
Back in June, Unity announced that their cross-platform game development engine would support Microsoft’s Xbox One. Even better, the Xbox One Unity tools would be free! But there was a catch ...
Microsoft cut a deal to ensure Unity developers don't need to drop the cash for a Unity Pro license when releasing games on Xbox One.
Microsoft confirms middleware will be available free of charge for all independent developers signed up with new self-publishing program.
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