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Unity is adding a new charge for every time a game using the Unity Engine is installed, the company announced today.
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...
The cross-platform game engine company, a pillar of the industry, reverts to its previous pricing structure with new cost adjustments effective January 2025.
Initially, Unity planned to charge game developers a small fee every time a user installed a Unity game (beginning at the start of 2024, subject to the project meeting certain thresholds).