The vegetation instancer is a unity project whose goal is to bring vegetation details into unity terrains. All objects are proceduraly placed on the terrain without requiring any data saving. This ...
This repository contains a demo of a custom volumetric fog implementation for the Universal Render Pipeline in Unity. It is accompanied by a tutorial article which covers both the fog shader and the ...
What do System Shock 3, Oddworld: Soulstorm and Harold Halibut have in common? Well, all of these incredible-looking upcoming titles are built on Unity, and more specifically will utilise Unity’s ...
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