Make sure to clone the repository via Git since the repository uses Git LFS. Assets cloned from Unity's public repositories are licensed under the Unity Companion ...
After cloning a project from cVEP repo you should have three folders in a repository directory: fake_recogniser – contains a recogniser that you can use for testing without a connection with BCI. Just ...
Epic Games releases a 5-part tutorial series with Enduring Games to assist Unity developers in transitioning to Unreal Engine, focusing on Blueprints and C++ integration. Epic Games, in collaboration ...
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