A quick way to take images and set them to certain channels and re-arrange those channels as well. Could be handy for packing greyscale image maps into one RGBA file to save space for example. File ...
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Do you really know all the ins-and-outs of Unity shaders? It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to ...
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