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Objective The Main objective of this Code sample is to explain how to Draw Line on mouse move and Detect Line Collision in Unity3d.
For the collision detection, agree with @ZhuoyunZhong that you may need to get the collider component on the articulation body (e.g. GetComponent<Collider>()) and detect the collision in the ...
The advancement in hardware and research in various algorithms, the expressions of 3D objects that were once based on frames have proceed into high polygon rendering techniques, allowing increasingly ...
We address the important problem of generalizing robotic rearrangement to clutter without any explicit object models. We first generate over 650K cluttered scenes-orders of magnitude more than prior ...