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The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called ...
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has ...
Facebook’s Oculus and Unity Technologies are offering a 20-hour intermediate guide to building a virtual reality game.
Unity Technologies has released a new Unity XR Hands Package bringing with it a number of new tweaks and enhancements as well as enabling and tracking with OpenXR.
Virtually all of the VR and AR industry's major players are now supporting the OpenXR standard, enabling a single app to be deployed for multiple headsets.
Oculus and Unity have created an intermediate-level, online VR course Oculus Two of VR’s big names join forces to offer a free course that progresses beyond basic development skills, available ...
The developer of Vulkan, Khronos, is working on an open-source API called OpenXR, which aims to standardize virtual reality.
Unity is making a huge bet on VR and is aiming to ensure that developers have plenty of reasons to build their virtual reality titles on the company’s game engine. Today, the company has ...
OpenXR, the group claims, will change all that - rather than, say, adding yet another competing standard to the Tower of Babel it seeks to resolve.
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