Nuacht
Highly efficient/compatible Unity Particle System Target Level 2.0 (Works on all platforms supported by Unity) Every calculation (pos, collision, etc) is done by the GPU (CPU only generate the meshes) ...
About The strange behavior of Stop Action when combined with Unity's Particle System and Animation.
Unity has released the beta for version 5.5 of its eponymous engine. The headline improvements in the unstable iteration are to line rendering and the particle system, with LineRenderer and ...
A Bezier curve with extruded Mesh is used to replace the main use of Unity Shuriken Particle System. As the biggest particle visual effect gets replaced by the mesh implementation, the performance ...
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