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Lattice is a visual gameplay programming system for Unity's ECS. It aims to be: Productive: Lattice aims to minimize the time from design to implementation. Flexible: Nodes are written with simple C# ...
About The strange behavior of Stop Action when combined with Unity's Particle System and Animation.
A Bezier curve with extruded Mesh is used to replace the main use of Unity Shuriken Particle System. As the biggest particle visual effect gets replaced by the mesh implementation, the performance ...
Unity has released the beta for version 5.5 of its eponymous engine. The headline improvements in the unstable iteration are to line rendering and the particle system, with LineRenderer and ...
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