Nuacht

Clone this repository, and open it in Unity. Create a new Scene in the editor. Add an empty GameObject. Add the Emitter.cs script to the empty GameObject. Setup the Emitter as desired, and press play ...
This is a run-time way to scale Particle Systems in Unity. How-To-Use (1) Attach the ParticleSystemScaler script to all Particle System Objects that you wish to scale at run-time. (this script must be ...
Computer image simulation is used in the development of optical measurement systems and processing algorithms. It allows the performance of a system or algorithm to be verified and its measurement ...
Unity has released the beta for version 5.5 of its eponymous engine. The headline improvements in the unstable iteration are to line rendering and the particle system, with LineRenderer and ...