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Learn how to create and customize particle systems in Unity, a powerful tool for creating dynamic and realistic effects in your games.
Learn how to render realistic and efficient smoke and fire effects in Unity using particle systems and volumetric rendering.
You can create a release to package software, along with release notes and links to binary files, for other people to use. Learn more about releases in our docs ...
The Particle Bake Tool is a Unity Editor extension that allows you to bake particle systems into either a texture or a mesh for improved performance and flexibility in your projects.
Unity has released the beta for version 5.5 of its eponymous engine. The headline improvements in the unstable iteration are to line rendering and the particle system, with LineRenderer and ...