Nuacht
I have been using UIParticleSystem for 6 months, then I decided to do some particles on the UI with a high amount of particles going on, after I tested it for a while, Unity was using up to 5gb memory ...
Unity has released the beta for version 5.5 of its eponymous engine. The headline improvements in the unstable iteration are to line rendering and the particle system, with LineRenderer and ...
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