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About Ten minute physics tutorial by Matthias Muller, for Unity game engine ...
The tutorial series introduces VR development in Unity. It covers topics like object grabbing, physics, locomotion systems, collider components, object interaction using rays, handling UI elements, ...
Unity today announced that it was collaborating with Havok on two physics solution for the engine. The first is Unity Physics, a new package written entirely in Unity’s high-performance C# code.
Google today announced new developer tools specifically for building mobile games. The company has launched a new 2D physics library called LiquidFun, a Google Play games plugin for Unity which ...