Unity is adding a new charge for every time a game using the Unity Engine is installed, the company announced today. Starting January 1, a Unity Runtime Fee will be charged to any game that has passed ...
Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer community ...
For those on Unity Pro and Unity Enterprise, the runtime fee will only kick in with the next long-term support (LTS) version of Unity, which is currently scheduled for 2024. "We should have spoken ...
Game development platform Unity is set to begin charging an installation fee in a major shift for the company. According to Unity's update, the new "Unity Runtime Fee" will kick in after users pass ...
Yesterday (Tuesday, September 12), it was announced that the game engine Unity will soon begin charging developers a monthly fee based on the number of installs their games have, in a move that has ...
Unity is truly living up to its name, as following the announcement the company will be charging a new fee based on how many times a game was installed, developers have banded together to express ...
On Tuesday, the cross-platform game engine Unity announced that it will begin charging game developers for the Unity Runtime service, starting on January 1, 2024. According to the announcement, Unity ...
Unity (which Genshin Impact uses as its game engine) will be introducing a controversial pay-per-installation price for game developers on January 1, 2024. Basically, whenever a player downloads and ...
Unity Pro is a powerful and versatile platform that offers a wide range of features for game development, virtual reality experiences, and interactive simulations. With its intuitive interface and ...
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