Dungeon crawlers offer a satisfying structure with combat and problem-solving while combining rogue-like and RPG elements. Procedural generation in games like Devil Spire and Mortal Sin adds variety ...
Blizzard released Diablo seventeen years ago, and its effect on the dungeon crawler genre is still being felt. Take Archangel for example: ostensibly a technical demo for the cross-platform Unity game ...
If Atlus wants to avoid making Persona 6's combat feel overly derivative, the company may have to add some new damage types to the game. Each Palace in Persona 5 represents its ruler’s distorted ...