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How procedural generation is being used to develop exciting new games MCV Staff 24th July 2014 Development News Some of the biggest games now in development have begun embracing procedural generation.
When asked in what way Unity defined the atmosphere and aesthetic character of Star Trek: Infinite Space, Christoulakis is quick to reply: “You could say Unity shaped our game by not shaping it.
The GIFs were built using procedural modeling tools in game development software Unity. Procedural modeling automatically generates 3-D models and textures from a set of algorithms.
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