News

A 3D artist recreates a level from Wario Land 4 from the ground up in Unity, breathing new life into the 2001 Game Boy Advance game.
Procedural audio with Unity MCV Staff 20th July 2012 Development News In the video games world procedural audio refers to the computational process of generating audio from nothing, or almost nothing.
Monaco 2 is an isometric co-op heist game that will test players skills in brain-bending 3D environments, procedurally generated by an AI mastermind designed to concoct high-stakes challenges and ...