An assortments of modular scripts that can be chained together or used independently to accomplish a verity of basic and complex tasks. I will often use these scripts at the start of a new project to ...
If you want to implement your own singleton class whose script can be attached to any Unity GameObject, then your own singleton class need to inherit from either "MonoSingleton<T>" class or ...
We get a click event when we click a Button in UI , but how to get a click event while clicking on a GameObject from our scene . It is very simple . To get a click event from a object , add a collider ...