SplineMesh.UOUtility:Create(String, GameObject, Type[]) (at Assets/SplineMesh/Scripts/Utils/UOUtility.cs:9) SplineMesh.ExampleGrowingRoot:Init() (at Assets/SplineMesh ...
I am building a Facebook authentication SDK in Unity with C# which involves using the Unity WebView object for user authentication. When the user presses continue, and their credentials were valid, I ...