Do you really know all the ins-and-outs of Unity shaders? It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to ...
The project contains 16 shaders of various difficulty implemented in shader graph. The shaders are based on the work of Daniel Ilett described in thier videos 10 Shaders in 10 Minutes and PolyToots ...
This project is a library of different custom shaders created using Unity's Shader Graph feature. All of the shaders are compatible for the Lightweight Scriptable Render Pipeline. These Shader Graphs ...
ABSTRACT: The transitional blending between terrain and objects is a core challenge in enhancing the realism of game scenes. Aiming at the problems of poor universality, reliance on high-configuration ...
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