The Autodesk Interactive transparent shader replicates the Interactive PBS with the transparent preset available in Autodesk® 3DsMax and Autodesk® Maya for the High Definition Render Pipeline (HDRP).
In this tutorial, you'll learn how to smoothly change your VRoid character’s textures through the use of Shader Graph in Unity. We're going to make our first shader together, our own Crossfade ...
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