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Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...
Developers can create avatars for their games or let users bring their own. As AI shifts toward memory-based models, Unity and Genies turn AI into something you can see, interact, and play with.
Whether building a mobile-first title, a PC game, or a browser-based game, Unity developers can now integrate payments, enable in-game purchases, and create custom storefronts without relying on ...
The new per-installation charge coming to the Unity game engine has been met with universal condemnation across the game industry.
The Terraria developers are donating $200,000 to two open-source engines, Godot and FNA, following Unity’s new pricing policy.
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