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这些在ts里面写,有时unity跑了就崩溃,而且rs.next ();是同步加载资源,不是异步。CS里面StartCoroutine是异步。有没有ts里面写协程StartCoroutine... yield return... 的方法,求大佬帮忙 ...
Read/Write able paths on Unity iOS and Android Most of the users are always worried about the path on which they can write data at runtime. Sometimes we need to save screen shorts, or text files in ...