A tool for baking SkinnedMesh animation clip data into textures, including vertex positions and normals. This tool gets animation clips from AnimatorController, bakes vertex position and normal into ...
It supports mesh merging and mesh separation, and even after mesh merging, GPU procedural motion in the local coordinate system is possible in the Shader.
Unity has acquired texture streaming technology outfit Graphine. The company developed the Granite SDK, designed to help alleviate texture-related memory and loading time issues in games. Supported ...
Abstract: In this paper, a scheme of facial texture synthesis and 3D reconstruction based on 2D face image and 3D model under the Unity platform is proposed. First of all, this scheme uses the ASM ...
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