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Drop the contents of this repository somewhere inside the "Assets" folder of your Unity project. After the Unity Editor is done recompiling the scripts, you should see the menu "FMPUtils" at the top.
The Unity game engine creates a draw call for each material attached to a mesh renderer. This means that using many materials with different textures can significantly impact performance. Grouping the ...
Unity has acquired texture streaming technology outfit Graphine. The company developed the Granite SDK, designed to help alleviate texture-related memory and loading time issues in games. Supported ...