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This implementation adds the "Sample Procedural Texture 2D" input node to Shader Graph, and a new ProceduralTexture2D asset type taking care of the required precomputations. This is the easiest and ...
Unity has acquired texture streaming technology outfit Graphine. The company developed the Granite SDK, designed to help alleviate texture-related memory and loading time issues in games. Supported ...
This shadergraph was created using Unity 6 HDRP, thus a caveat is I am unsure of it's compatibility with previous versions of Unity/Shadergraph and other non-HDRP pipelines. Diffuse, Normal & Mask map ...
Unity today announced that it has acquired Artomatix, the Dublin, Ireland-based creator of the ArtEngine tool kit. "ArtEngine helps game studios create realistic content for the next generation of ...
Abstract: In this paper, a scheme of facial texture synthesis and 3D reconstruction based on 2D face image and 3D model under the Unity platform is proposed. First of all, this scheme uses the ASM ...