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The goal of this one is to generate procedurally a 3D terrain mesh procedurally. We made a customize generator with Unity 3D, you can choose the noise function, and different erosion on the terrain.
This is part two of a series demonstrating how to create an FPS for Android with Unity. This part looks at mobile controls, 3D terrain and moving targets.
drop-in replacement shader to add triplanar cliff shading to the default Unity terrain system (no plugins, vanilla terrain system, built-in 3D pipeline) ...
With Mind-Melding Unity and Blender for 3D Game Development, you'll discover how adding Blender to Unity can help you unlock unlimited new possibilities and reduce your reliance on third parties for ...
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